Ben Burtt is a sound designer that has worked on
films such as Star Wars, Blue Planet and most recently Wall-E. This video shows
some of the techniques he uses on Wall-E, its incredible to see how sound
designers work on animated feature films, as they is no sound from the
environment/location or characters, all the squeaks, buzzers and atmosphere have to be created by the sound designer. Wall-E is an incredible film as there
is little to no dialogue from the two main characters Wall-E and Evie. They can
just about to say each other’s name, but mostly use buzzers and mechanical
noise to communicate feeling and emotion, yet we fall in love with these two
characters.
Thursday, 23 October 2014
Thursday, 16 October 2014
Reaction to week 3 Booming and Mixer .
In this weeks workshop we partnered up with the
cinematography group and practiced booming. We had been taught how to boom
previously but never using a Wendt Audio Mixer as well. I had used
mixers before when recording live music.
The Canon fx100 allows you to plug
microphones directly into the camera, this provide its own problems as we had
follow the movement of the camera and make sure we weren’t getting in they way but
still making sure we where getting clear and crisp sound.
Wednesday, 8 October 2014
Foley Sounds
My second workshop of the year was all to do with
Foley sounds, which is possible my favorite section of sound. We started by
looking at a couple of different clips including clips from Black Swan,
Breaking Bad and Games of Thrones. Looking at where Foley sounds are used, I
was quite surprised at how much foley was used, even sounds that could be
synced E.G footsteps the sound designer or director opted to use foley instead.
We where then given a Zoom, Sennheiser 416 and a hydrophone (underwater microphone) then a
random bag of stuff including, cornflower, slinkies, music boxes, umbrella,
fruit/veg and other random stuff. We then split up into groups of four and
started to record the different sound.
The Sennheiser 416 was great
at capturing the high quality sounds and was very precise when it came to
capturing quite delicate sounds like the music box and the crush of the celery.
The hydrophone was great at capturing them quite abstract sounds that we often
cant hear with our own ears, we attached the hydrophone to the end of a slinkly
which created this very abstract Sci Fi sound.
It was really important to have an imagination when recoding these different sounds as with out the visual images it was easier to picture the sounds as something eles. snapping the celery could be breaking someones arm, cornflour could be someone walking on snow. The strangest sound we came across was the toy screwdriver I'm not sure why but to me sounded like a baby dragon crying, not everyone would agree with me on that one but i think having an imagination when doing foley is really helpful, as one sound can be changed and manipulated to sound like something totally different.
Tuesday, 7 October 2014
Solaris Workshop
Our first lecture back was a good introduction to the sound
module and the software we would be using in the semester. Its been quite
awhile since I had use Pro Tools it was good to have the introduction and recap
on the skills I had learnt last year.
We started off by looking at some of the short cuts, which I
had found very helpful, it’s always great to know short cuts to help work more
efficiently.
Letter
R- Reduce/zoom out
T- Expand/zoom in
Z-Undo
X- Cut
C- Copy
P- Paste
D-fade in
G- Fade out
F-Cross fade
Numeric keyboard
+ Nudge frame forward
_ Nudge frame back
After a quick recap and learning a couple of shortcuts
we where given a short clip about two minutes long clip from the 2002 film
Solaris, directed by Steven Soderbergh, I hadn’t seen the film so I wasn’t
quite sure on what tone or mood the film was trying to create. We where given
the sound clips which we downloaded from the student sever, which we then
matched up with the clips on the screen, this was fairly straight forward the
only real difficult I came across was matching the sound of the footsteps, as
non of the sounds weren’t in sync.
![]() |
| clip from Solaris |
The exercise was all about manipulating sound to
create a sense of atmosphere, mood, tone and emotion to a clip that had no
sound. We wasn’t told what our brief exactly was but we where told that it was
very similar apart from we would have to go and record the sound our selves
using a mixture of in sync and Foley sounds.
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